AI + Interactive Creation

Emerging technology starts with "what can it do."
Users only ever ask "what can I create because it exists."

My role was to sit between product vision and technical capability and answer the second question first.

Generative AI

AI Capability

AI Clown
AI Comic
AI Toy Blister
AI Expand
AI Fashion Doll
AI Styles
Effect House

AIGE

In 2024 we shipped AIGE (AI Generated Effects), Effect House's AI effect generation feature, an industry first. Design owned 0 to 1 model training, new specs that raised playability, and style transfer pipeline optimization.

Car Drive
Drop It
Fire Parking
Randomizer
Design point of contact

New Capability

From 2020, as design point of contact, I benchmarked competitors and built effects in-house with Image Business Partners, PMs, and Interactive Engineers. After Effect House launched in 2023, the focus moved to viral-ready effects for external designers and landing new capabilities in the tool.

Pain point solved: shifting scope

Changing PM and RD partners kept moving the scope, from competitor AR algorithms in 2020 to face-first features by 2023. Fast visual proposals gave everyone something concrete to align on.

New Algo DevIntelligent Creation
New Capability RequestPM / Tool PM
EvaluationImage Business Partner / PM / Design
AI / Algo IterationIntelligent Creation / Tool PM
Idea BrainstormPM / Design
Regular DevelopmentIteration / SDK
Effect Production (Viral Effect)Design demo / Iteration / Release / Data
DestinationEffect House Capability / Feature

New capability effects

3D Comic
Billie Tear
Angel vs Devil
AnimalMe
Halloween Monster
Hawling Beast
Funny Expressions
Music Helmet
Apple Trails
Make It Dance
Make It Soccer
Crystal Jacket
Hand Shooting
Whale Dream
Confetti
TeamLab Collaboration
Lost Portal 1
Lost Portal 2

My strength is turning "frontier algorithm" into "interesting experiences."